Showing posts with label Sketch. Show all posts
Showing posts with label Sketch. Show all posts

Sunday, 23 February 2014

Taking the design to the next stage I wanted to flesh out the creature. I was trying not only to give more volume, but I was also experimenting with the surface texture as I was sketching. Using the brushes in Photoshop I started to experiment with the blending modes. I find the technique useful because it gives a translusence effect, rather like that of a bug where you can see all its bits moving around inside.

At this stage I was only really concerned with the front section of the creature, the back was added later. I wanted the long creepy fingers to remain from the thumbnails. I added the three eyes imagining them to be fixed on a movable fleshy part of the head. No mouth was indicated and the boney spine curved back into a pelvis type area which was under developed. Thanks for viewing...

Tuesday, 26 November 2013

Buzz vs Alien

Buzz vs Alien
Moving on from the previous post with a similar theme I created this idea of Buzz Lightyear meeting an Alien. Again I was thinking of a more gritty image trying to bring Buzz into the world of Alien, maybe landing on the planet and discovering the species himself.

There's not enough energy in this initial sketch, I wanted the alien to be thrashing while pinned to the floor by Buzz's foot. He's logging the information on his communication device and covering the alien with his laser weapon. In the background is the alien ship can be seen.

The composition needs some work but as an initial sketch it gave me ideas to take it forward... Thanks for viewing...

Saturday, 23 November 2013

Emperor Zurg Idea

Emperor Zurg Idea
Back again... bit of a break from posting as I've been busy, however I thought I'd post this old idea of Zurg from Toy Story. I wanted the sketch of Zurg to be a scary version of the movie character. It was an interesting idea because I tried to use the key elements of Zurg and try to push a little realism into them.

The left side of the image shows the original sketch which certainly had a menacing look with those teeth, but the next version on the right (3D) didn't really capture what I was looking for. I think the reason for this was because I tried to jump into a 3D sketch model too soon.

So my plan here is to take it back a step, work on the sketch and then take it into 3D-Coat for voxel sculpting. I want the final to be a 3D model that I can texture, the aim being to mix organic elements with hard surface modelling. The over-riding idea being a scary version of Emperor Zurg - a kind of what happens if you mix Gigers Alien with Pixar approach. Thanks for viewing...